Death and Retirement

Death And Revival
Characters will recover fully upon finishing an adventure completely and receiving rewards in the form of an ER, however if a character dies, there are consequences and certain actions which should be considered.

If a character dies during the course of an adventure, the matter of the death must be resolved as a matter of consequence of the adventure -- that is, the character must be revived either by a party member explicitly present within the recorded party of the ER, or the player must pay for the character to be revived by an NPC and record the payment on the character's sheet. The character cannot be revived by a character who has not participated in the adventure, or by a party member after the adventure ends and they level up to gain access to new spells, etc.

First-Level Character Death - If a character dies on an encounter prior to reaching level two, that character may be assumed to be brought back to life by local helpful clergy with no negative repercussions after the encounter concludes. The character receives no points or rewards from the encounter during which they were killed, but otherwise may continue to be played as normal. This type of no-cost character revival only applies to first-level characters, and may only be taken advantage of one time.

Otherwise, the player of a character that has died may use a number of methods to find a means to bring the character back to life:

Raise Dead - https://www.d20pfsrd.com/magic/all-spells/r/raise-dead/

This spell, if no available party member can cast it, is in its most available form when cast by a Cleric NPC. It requires a 5000 GP cost from the character (to fund a diamond). The character will come back to life with two negative levels. These can be removed for an additional 2000 GP, for a grand total of 7000 GP. This spell works if there is an intact body, and if it hasn't been more than 7 days (for an NPC cleric).

Please note that players can (and are encouraged to) share or pool their resources in order to bring a dead party member back to life. PCs can also sell off gear, including the dead character’s gear, at 50% of its listed value to raise money to purchase a spell that will return their slain ally from the dead, though they can only do so in a settlement and they cannot sell off any items found during the current scenario that they haven’t purchased.

Familiar, Animal Companion, and Mount Death - To replace a dead familiar, animal companion, or mount please the see rules for the class ability/feat that granted them initially. This is a brand new creature, however, and not the old one. A dead creature can be resurrected with the spell Raise Animal Companion. This spell costs 1000 gp and results in two negative levels for a grand total of 3000 gp (and has the same limitations as Raise Dead above. Note: certain types familiars are effectively locked at level 1 and the two negative levels do not apply. Ask a GM if you are unsure). As with player death, players can pool their recourses in order to bring back a dead creature (if replacement is not desired), but only players who were at the encounter where the creature died.

Retirement
Cormyr Living Campaign has a strict limit on the number of active characters one may maintain. Due to this, it's understandable that a player may want to retire one or more of their current characters in order to make room for a new one. You may contact a GM to have a character retired, which means the character will be moved to a separate retirement game room and deleted from the main one. Because the GMs are volunteers and do not need to be inundated with requests for retiring hordes of low-level characters, the minimum level to retire a character is level 6. Prior to this, you may simply delete the character yourself to make room for a new one. If you do so, however, be aware that you will not be able to recover it.

Additionally, due to the clearly incredibly well-developed aspects of Roll20's robust back end, too many character sheets will cause a significant amount of lag to the game room. Because of this, Inactive players of more than two months with qualifying retirement-level characters may have their characters moved to the retirement game at GM discretion, and may have them restored if they return.

Inactive players of more than two months with characters below retirement level may have their characters either deleted or retired, depending on circumstances and at GM discretion.